It comes with all the usual things you’d expect from higher difficulties: you can take fewer hits and there aren’t as many supplies to gather laying around, but it also adds some additional challenges like removing the UI so you never know just how much damage you’ve taken or how many bullets you have left, and removes the game’s “listen mode,” which is used to hear enemies through walls and other barriers.
The Last of Us Part II’s latest update, which went live last week, brought back the original game’s most difficult mode: Grounded. If you have the patience that I do not have to play The Last of Us Part II on its highest difficulty, it turns out you’ll be treated to a full version of a performance we’ve only heard a verse and chorus of up to this point.