In addition to this I'm running Rust enb. Weapons.of.Cabinent.espīoa ncrphelmet.esp (unactive, wrye flash says to unactivate it and merge it into the bashed patch) Willy's Damage and Armor Tweaks for Project Nevada.esp I'm just looking to play what should I do? Here is my load order:Īll the packs. I have LOOT, Wrye Flash (I use loot and then rebuild the patch before I start it), FOMM, and NMM. 2) Use the texture set feature in the GECK, as it can be used to apply different textures to the mesh of an object. Some NPCs like Powder Gangers (especially) are replaced somewhat by big triangles with exclamation points in them. After editing the texture path, the new texture should appear on the preview instantly, as long as it exists as a loose file in you data folder and is not packed in a. I'm to the point where the game is stable enough to run for maybe 8-10 minutes before black begins replacing textures, however I've never been that great at modding. So I'm coming back to New Vegas, after having spent countless hours in it, I want to revive the experience for myself with mods.